>>AUTHOR UNKNOWN<< Name: Rohindartha Aka: The Enlightened One Sphere: Thought Alignment: Neutral (of neutral-good in AD&D) Immortal Rank: Eternal Immortal Level: 29 Abilities: Str- 42 Int- 45 Wis- 68 Dex- 44 Con- 47 Cha- 40 Permanent Power: 9,500 Saving Throws: Spell Attacks- 7, Physical Attacks-3, Mental Attacks- 6, Power Attacks- 5 AC: -21, THAC0: *6 (misses only on natural 1, add 6 to damage roll) Hit Dice: 43 Hit Points: 700, # Attacks: 4, Punch Damage: 4d6 Anti-magic: 80% Special Abilities: Aura- affects up to 23 mortals (vampires, dragons, etc. ARE affected)with terror, paralysis, or charm. Magic- Any clerical, magical, or druidic spell any number of times per day, + immortal magic. Regeneration- 1d4 hp per day if active, 1d8 per day at rest Communication with any living being, all air-related non-living things Rapid travel, special defense against non-magical weapons and poison, protection from magic, infravision, creation of any items, and about anything else that you can think of. Powers: Turn Undead ( as a 36th level Cleric), Mystic Special Abilities (acrobatics, awareness, heal self, mind block, blankout, gentle touch as 16th level mystic) Description: Rohindartha is rather small for an immortal, though he's a little over average human size. He has black hair and brown eyes, and varies his appearance subtly to match those he is dealing with. Personality: Rohindartha was a Prince of some distant civilization (Sind, shortly after its peak). His worship has disappeared from that country, but was brought to the Orient by missionaries centuries ago. He gave up everything he had to seek the *Middle Path*, not succumbing to the temptation of luxury, yet also avoiding the extreme tortures of self-deprivation in seeking enlightenment. He was an epic hero who ventured far and wide in search of enlightenment. There are many vague stories about his life, though none are very specific. His patron was Alphatia, and he has remained on good terms with her and Koryis, whose interests he shares. One of his long term goals was to civilize the Minaeans so that the areas where he was worshipped could trade and interact freely with the Alphatians, but that goal may fade with the disappearance of Alphatia. He is dedicated to raising mortals up above the suffering of mortal life through enlightenment. He detests all undead as trapping a spirit indefinitely in the realm of suffering. Rohindartha is dedicated to bringing goodness through extreme nonviolence (except towards undead), but, because laws so frequently interfere with genuine goodness and he feels no tie to any law but goodness, his alignment is given as neutral. Rohindartha does not believe that he is fully enlightened, and is one of the few immortals actively seeking the secret of the Old Ones, although he is only an Eternal. He and Khoronus are friends and research partners. Rohindartha considers every immortal of the sphere of entropy to be his personal enemy, with the notable exception of Hel, whose enmity is merely professional in nature. Rohindartha's nature is one of absolute goodness and pacifism. Philosophy: Rohindartha's followers are divided into two major denominations. The Elders' Path is a "monotheistic" philosophy which is devoted to the quest for enlightenment through following the way of the Enlightened One; it demands a more active role on the part of believers, and stresses extreme tolerance and pacifism. The Greater Path is the philosophy in which adherents believe that they are helped along the way to enlightenment by those who have already become enlightened (including several other immortals, some immortals sponsored by Rohindartha, several titans, and a number of heroes of the past or simply fictional ones); this is a slightly less spiritual, less austere philosophy which is better suited to normal life. Both philosophies stress pacifism, goodness, respect for elders, and most of all, the quest for enlightenment. Many orders of Mystics follow Rohindara, along with the clerics. His clerics are made up mainly of monks, though nuns and gurus also exist. They devote their lives to doing good and seeking enlightenment. Clerics receive "Deanimate" rather than "Animate Dead". This spell alters an undead to it's state before animation, thus freeing the spirit from the undead. This only works on monsters animated by a spell. Clerics may wear no armor, although they can use a shield and their increased presence of mind gives them a -3 bonus on armor class, plus an additional -1 bonus every 4 levels after first. Rohindara's clerics radiate such an aura of peace that living creatures are less likely to attack them (+1 or +2 bonus on initial reaction rolls, or such), unless the creature recognizes the cleric as a personal enemy. DMs should award experience for monsters that the clerics avoid fighting, as well as role-laying bonuses for pacifism if they are deserved. This is my basic idea for a major religion of the Orient. Please reply with your impressions of it. Thanks! -------------------------------------------------------------------------------- >>AUTHOR UNKNOWN<< >I was talking about Chinese belief that important people are incarnation >of minor god, etc. In game term, that would mean immortal will directly >involves in mortal realm. Not necessarily. Immortals have 3 distinct forms, as given in Wrath of the Immortals. The Manifestation form is their awesome form in which they have so many powers that they are effectively invincible against mortals. The immortal's law states simply that an immortal is forbidden to appear in manifestation form on the prime plane. They are allowed to appear in incorporeal form (appearing in dreams, etc.) or in a Mortal Identity. An immortal is allowed to take on human (or other mortal) form on the prime plane in order to further his or her objectives. A glance at recent Mystaran history shows two obvious examples: Etienne d'Ambreville, prince of Glantri and the immortal Rad, and Anya, former chief advisor and mistress of Emperor Thincol I and the immortal Vanya. The incarnations of emperors could be true immortals without violating the Law. I point this out only for clarification; I do not necessarily disagree with the idea of a superrace. >Also, he should probably be bald. True >follower of his will be pacifist to the extreme. They >will not allow to kill anything unless it is extremely >evil and have no chance of redemption. This applies to >all animals and probably intelligent plants. As for >undeads, the mindless type (zombie, skeletons, etc.) are >no different then moving tables, and can be destroyed >without penalties. Buddhist don't care much about the >body, believing only the soul is important. As for the >intelligent undeads, I'm not sure what their view is. I >can't really see them just run up and kill those creatures, >especially those that are not totally evil. They probably >will attempt to reason with those undeads first, get them >to see that holding on to life this way is wrong, and get >them to give up their undead statue willingly. So perhaps >they will have the power of calm intelligent undead down >and get the undeads listen to them, and if the power is >successfully used, the undead need to make a saving throw, >or "dissipate." Undead that is pawn of other undead should >regain its free will at during the time of conversation. You're completely right regarding the baldness, it just slipped my mind somehow. As for the rest, it is pretty much exactly in the same vein as what I had in mind >BTW, this will not be the religion of the mass for MChina. >It will fit nicely for one of the more advanced culture that >neighboring MChina that I was thinking about. Due to the >religious beliefs, they are contented to stay in their own >little kingdom and advance their various art to a very high >degree. In historic setting this nation will be located in >the mountains between India and China, where the mountain >help out its small army in defending the nation a bit. but >since I don't have any map with me, I'm not sure where would >be a good place for this nation. I agree that this should not be the primary philosophy of MChina. The MTibet/Nepal/Bhutan(?) that you seem to be describing is an excellent idea, although it seems that it would be quite a bit of work to create a new MIndia when Sind is already there. T his philosophy would probably also be followed in the jungle south of MChina (MBurma and MThailand) >I can't comment on the stats etc., as I'm not familiar >with Immortals rules. He does seem to have rather impressive powers though; >too impressive? Also, I'm not sure that I see the rationale for the link to >undead, specifically the emphasis on "de-animating" and releasing the spirit >. Wouldn't this be that spirit's karma? The Immortal Law at the beginning of this post was designed specifically to balance these powers. I never went into Mortal Identities because it seems rather premature. The idea presented in Wrath of the Immortals is that a weak immortal is far more pow erful than any mortal. They should not be used simply as monsters, but more as all-powerful NPCs, according to the rules set forth there. If anyone who is familiar with the rules for immortals could reply, I would appreciate input on whether Rohindartha should be about at Eternal level where I placed him, or should he be less powerful? As for the undead stuff, I was unsure about it myself. John seemed to back up the original description, while Shelby disagreed. I would appreciate further input regard ing the issue of undead in MBuddhism. BTW, I forgot to include this description in the original description: Rohin means "on the upward path" in Sindhi, and -dartha was simply added to be reminiscent of Siddartha. Thanks to those who took the time to respond. I appreciate it, even if I disagreed with parts of your posts. ------------------------------------------------------------------------------ >>John Yu<< Sigh... I was hoping we don't have to get into religion of Chinese or MChinese for a while, but since someone brought it up, I going to make a few comments. Chinese religion is VERY confusing. Most people are just not that religious. Even the religious type (monk, priest, etc.), are different from their western counterpart that they are more interested in seeking self "enlightenment" instead of converting others. The "religion" that the general population follow is a mix of Buddhism, Taoism, Confucianism, and the folk tales all rolled into one. And the attitude toward religion is very different from the Westerner's point of view. I'm not even sure where to start on this subject area. Should I start thinking of creating a MChinese's pantheons of Imm ortals? That might take a while. Also, could the "Immortal Law" be different for MOrient than those applied to the Known World. As I said before, Chinese belief that many special people in its history are incarnation of heavenly creature/minor god etc. One way to incorporate that in the Mystara campaign is that they are immortals reborn into mortal form, with their immortal memory wiped. Upon their death, their will take their place in the Immortal rank again. The Immortal Patrick described are fairly good. I just have a couple of points to make. Instead of coming from Sind, why not MIndia? Also, he should probably be bald. True follower of his will be pacifist to the extreme. They will not allow to kill an ything unless it is extremely evil and have no chance of redemption. This applies to all animals and probably intelligent plants. As for undeads, the mindless type (zombie, skeletons, etc.) are no different then moving tables, and can be destroyed without penalties. Buddhist don't care much about the body, believing only the soul is important. As for the intelligent undeads, I'm not sure what their view is. I can't really see them just run up and kill those creatures, especially those that are not to tally evil. They probably will attempt to reason with those undeads first, get them to see that holding on to life this way is wrong, and get them to give up their undead statue willingly. So perhaps they will have the power of calm intelligent undead down and get the undeads listen to them, and if the power is successfully used, the undead need to make a saving throw, or "dissipate." Undead that is pawn of other undead should regain its free will at during the time of conversation. BTW, this will not be the religion of the mass for MChina. It will fit nicely for one of the more advanced culture that neighboring MChina that I was thinking about. Due to the religious beliefs, they are contented to stay in their own little kingdom an d advance their various art to a very high degree. In historic setting this nation will be located in the mountains between India and China, where the mountain help out its small army in defending the nation a bit. but since I don't have any map with me , I'm not sure where would be a good place for this nation. -------------------------------------------------------------------------- >>John Yu<< · > So one way of getting around this that I thought of is using · > the seelie court. For some reason the fairies in MChina is more · interested in · > the welfare of the mortals than their western counterparts · Hi John, · I knew there were "spirits" in Chinese folklore, but are you choosing to · adopt the terminology of Celtic fairy? Aren't there labels more suited · to the orient? I'm thinking of keeping them separate. The seelie/celestial court is filled by the powerful fairies, nearly immortal in power. While the spirits have considerably less power. Actually come to think of it, this might work out quite similar to Chinese my thology. A little background info first, the spirits are come to being when those nature animals or plants start on the "path." How they able to start was never clearly described, AFAIK, probably they just happen to live in a highly magical area for a lo ng time. After 50 to 100 years or so, they can take on human form. If they stay on the right path, they can sooner or later (generally several hundreds or thousands of years) became a god. If they stray on to the wrong path, they will be condemned by t he heaven and be destroyed. In game term, this could be that minor spirits, after gaining certain amount of power could be invited into the celestial court. Powerful magic user could also became a god. this could be using a spell similar to Lich, but i nstead of turned into an undead, the caster is turned into a powerful fairy and join the court. BTW, in Chinese folk belief, gods is not all powerful. They are below buddas in power. And while godhood can sometime be obtained by just eating some alchem y formulas, one can became a budda only through total devotion, selfless sacrifice, etc. Also, IIRC, a god is not out of the "great cycle," meaning that after a certain amount of time they have to start at the beginning and be a mortal again. And once b ecame a god, one can never became a budda. So, I think in game term, Immortals = budda and Powerful fairy = god. Just my opinion. As I said before, the main reason I like this is there are just too many gods in Chinese folk stories to create an immortal out of each one. Hum, looking back at my post, it might be a little confusing. Feel free to ask me any questions to clarify anything or tell me what you think of this. ---------------------------------------------------------------------------- >>John Yu<< Shelby Michlin pontificated: > ·This is pretty fascinating stuff for a Westerner, or at least for this one. ·What do you think of the Oriental pantheons in Deities and Demigods/Legends ·and Lore etc.? Where does that (polytheism) fit into the milieu of Buddhism, ·Confucianism, Taoism and folk tales? I only flip through L&L once, and don't remember much about it. Polytheism is what the commoners "believes". Most people don't know whether a "god" came from Buddhism, Taoism, or somewhere else, nor do they really care. · What's the "Immortal Law" you refer to above? I was talking about Chinese belief that important people are incarnation of minor god, etc. The major gods could just be the same immortals that have already been published, just took a different name when in MChina, with a few addition immortal that is M China specific. ·In an earlier post you mentioned that the older, original Great Wall is in ·fact a mound, while the stone wall people picture was only built within the ·past few hundred years. Are you saying that the original Great Wall was ·built as a mound, or that all that remains of it is a mound? Sorry, I don't really know. ·Thank you again, I think your contributions are a terrific opportunity to ·get Oriental cultures "right." Just doing what I can. BTW, I left Taiwan before I even finished elementary school, so by no mean I'm an authority on China. So if someone found different info on what I described, feel free to correct me. ·PS How do we refer to you politely, as Shin, as Yu, or something else? Just call me John :) While we at it, we can go a little into Chinese names. In China, family names is generally placed first and generally are only one word (each word is one syllable in Chinese), although there are some two word last names too, and the y seems to be more common in the past. Longer last name can also be heard once a while, but generally mean the family come from outer region of China, such as Mongol, Manchuria, etc., and they sometime shorten their family name once they integrated into Chinese society. Given name are generally one or two word. Traditionally, there are many families that have strict restrictions on Given Names. For example, the first word of all children from the same generation needs to be the same word, and the seco nd words need to have some shared characteristic. Like they all have to be related to water etc. and those rules is kept in the family shrine that is located at the family's place of ancestry. Using my name as example, in Chinese it is Yu Shin Chyang. Yu is my family name, both of my sisters have Shin as the first of the given name. Our family book is back in China, so we didn't follow the strict family rule on naming. All cousin with same last name (i.e., children of you father's brother) also cons ider to be in the same generation and should have same first word for the given name. BTW, these rules are generally followed by more educated families, or middle class or better. When your first worry is earn enough money to survive, you tend to not wo rry about names as much. Traditionally, boys from educated family often have a personal names too, which is used among close friend. Commoners name is generally much simpler. A street vendor generally have names like Wong Six (for been the sixth childr en of the family) or Tang Big (for been the first born, or just a big guy), etc. Adventurers generally like to carry some nice sounding nicknames that Timely Rain for someone like to help out other, White Serpent in the Wave for someone who is a good swi mmer and have fair skin, etc. Sorry for talk so much on fluffs, I'll try to cut down a bit in the future. -------------------------------------------------------------------- >>AUTHOR UNKNOWN<< One common motif in Chinese mythology is the Celestial Court, which is similar to the Mt. Olympus of the Greek myth that it is a gathering of the Chinese gods. However, since the number of Chinese gods could easily be in the hundreds if not thousands, it would be difficult in my opinion to create that many immortals. So one way of getting around this that I thought of is using the seelie court. For some reason the fairies in MChina is more interested in the welfare of the mortals than their western counterparts. So they have been "helping out" quite a bit over the history of MChina. So the commoner mistaken some of the more powerful good folks to be immortals and start to warship them. The clerics in MChina know that is not the case, but the idea is too deep rooted for them to bother to change it. The famous people that are believed to incarnation of gods could just be changelings or actual fairy spirit incarnated into human baby for one life time, probably either as a punishment or the seelie cour t like to get something done that a normal human can't be trusted. So, this is the gist of my idea, what do people think about it? -------------------------------------------------------------------- >>Andre Martins<< Date: Mon, 24 Nov 1997 02:33:14 -0200 (EDT) From: Andre Martins Hi, We have been going slowly lately or does any of you think ours is a lightning pace? I know I have been REALLY busy this year and unable to contribute anything, but I hope to get the time for it now, even if it will be slow. So I decide to toss a few ideas for discussion. I am writing this without my compillations of MOrient material at hand, so feel free to criticize and change automatically whatever doens't fit on the previously discussed material (specially spellings). Or like it so much you want to change any dicrepancies :) I am also unsure if my mailing list is correct. Let me know if any of you find any discrepancies. Rohindarta, as the legends tell A long time ago, a woman and a dragon fell desperately in love by each other. The dragon took the woman to live with him and they were very happy for a long time. When the mother of Rohindarta got pregnant, she dreamt of a huge dragon coming to her and entering her womb. The dragon was as gold as the sun when if first appeared, but its collor kept changing. It was escorted by millions of other creatures, common and strange, most of which the woman had never seen or heard of. All of them had the same bright light coming from theirs forehead. The sages told her that the baby she was carrying would one day rule the world or save it. The creatures were all its previous incarnations and represented all the wisdom he would be carrying to this life. However, his was to be a dangerous path and there was a great chance he would get killed before fulfilling his fate. His mother died one week after his birth. His father loved their son very much and decided to shield him from all the dangers in the world, as he didn't want to lose his son after losing the woman he loved. He built a great palace to house him, where loyal servants would take care of him and where he would now nothing about the sufferings of the world or its problems. The palace was inside the top of a high and unclimbable mountain, so that the son would never be able to leave, as he was born human in shape. The only way out was flying through the top, the exit his father used, concealed by powerful magics. The boy grew up strong and intelligent and had a very good life. When he was 16, he married a beautiful dragon girl, disguised as human, in a marriage arranged by his father. They had a son who would later become the ancestor of the emperors. One day, one pegasus (or any chinese mythical creature, maybe a phoenix, any suggestions?) descended into the palace and Rohindarta started to talk to him. He was very curious to hear there was an outer world and wanted to hear all about it. The pegasus talked about it and the boy decided he wanted to see it by himself. After much asking, he convinced the pegasus to fly him to the nearby villages while his parents were gone. There he found out all the suffering of the world, disease, sickness, old age and death. And he decided to leave his great palace to look for a way of stopping it all. His father found it out in time and forbade him of leaving, declering that anyone who would help him by carrying him outside would have to suffer his wrath. The boy simply discovered he could turn into a dragon and flew away. He spent years meditating and fasting and there are many views about what happened after. Some say he just sat under a tree until enlightment came to him. Other cults claim he realized he should try a middle path, while fasting was an extreme path. Anyway, all agree he became enlightened, knowing the truth behing the veils of illusion of life. The tree where he sat under, meditating and where he was assailed by the forces of ...? still stands in the province ... and many make pilgrimages to sit under it. When he reached enlightenment, all immortals came to watch him and pay their respects to him. They recognized he had achieved a state of complete union with the universe, something beyond their small mundane powers. After that, he started teaching people how to get free from pain and suffering and estabilished our sacred nation of Chung-Eun. After teaching the people, he embarked in many mystical journeys to teach his words to the gods and other beings. Rohindarta, as the Immortals know it (do they?) Rohindarta was real origins are as clouded in mystery as those of the elder Immortals. Maybe he belonged to some race ancestor to the dragons, but nobody tells it. When Blackmoor reached its peak, he was the reigning Hierarch of Time. He was shocked as many other Immortals when that nation almost blew the whole world, and decided to walk the land to understand what had come to pass, somtehing he didn't do for quite sometime, even in mortal identities. He took many forms and found out the hand of Thanatos behind the whole thing. He was really moved by the suffering of the people and decided he had to do something about it. He knew that he couldn't war Thanatos, they would just reach a stalemate after bringing much pain and death to the people in Mystara, as the powers of both were equivalent. So he decided he should try something higher. He had heard the legends about the Old Ones and decided to regain mortal status and regain Immortality. First, he created an artifact that would keep sending spells and powers to his priethood. He wanted to have all his followers still with him, when he regained immortality. He prepared the region that would later become Chung-Eun, planting legends that would help his ascent and decided to be reborn as a dragon, son of a human woman. There he created the dynasty that exists until today, as well as the Dragon Trone and fulfillied the task to regain Immortality. Sometime later, he reached Hierarch status again and was taken by the blackballs. The artifact he had prepared before giving up immortality must still exists in a modified version, as his followers still gain some powers and Thanatos is continuosly plotting to uncover its location, to no avail so far. I will send descriptions for th Tree, the Dragon Trone and something for the clerics of Rohindarta later. Comments? Andre Martins -------------------------------------------------------------------- >>Andre Martins<< Date: Mon, 24 Nov 1997 03:38:00 -0200 (EDT) From: Andre Martins The Tree Whether this tree has any real magical powers or not is subject to academic discussions among the chung-euneses(?) academicians. It doesn't detect to any form of magical detection, but it stands more than a millenia after Rohindarta dat under it and remaint verdant even after hit by a number of thunderbolts. It has no obvious magical use, but the followers of Rohindarta have to travel there at the beginnning of their treinament. They sit under it for a whole month, without moving, even eating, for a whole month, when they claim to contact Rohindarta. Some claim their spiritual journey take just one hour, some claim it takes years, where they travel to marvellous places, but the fact is that all of them meditate for a full month, coming back in a state of full healthy. It is even claimed that none of them can be hurt while meditating there, something that is probably true, as their most advanced clerics have this power everywhere. The Dragon Trone Rohindarta understood the world as a great illusion where pain and death were unavoidable lies. So he decided to create an item that would reflect his vision of the world. The trone was created from a big branch from the treee where he had sat under, that he carved by himself. Anyone sitting on the trone, has its senses enhanced to a point that he or she can become aware of everything happening inside Chung-Eun. A sensation of well-being and detachment of mundane things also comes with the experience and the person there sat is completely shielded from any external influences. However, that amount of information is overwhelming for any creature. Dragons, somehow, are able to ignore most of it and concentrate on just a few things, like detecting ships and oulanders that get close to the country. Humans have their mind completely altered even by touching it and, if there is a dragon sat on the trone, he can use that state to plant whatever memories he wants in their brains. Oddly, whatever they start believing to be their true past, has real effects on the world. Mages whose fake experiences include the learning of a new spell, find this spell written in their books later, scars really appear on people's faces and so on. Clerics of Rohindarta His clerics still receive their spells if they pray for it, but they usually don't use it. This way, as they are not much trained to cast spells, their powers manifest later (treat them as 2 levels lower for purposes of how many spells they can cast). They believe they must spent most of their lives meditating and getting detached from mundane passions and desires. Some sects are specially imune to pain, due to their treinament and they receive as many hit points as fighters. Other receive martial training and some special manuevers (volunteers, use the Oriental Adventures?). At 5th level, they must travel to the Tree and embark on their spiritual voyage. After that, they become completely imune to all kind of illusions. At 7th level, they become immune to any mind-controlling magics. At 15th level, they reach a new understanding about the nature of the universe and they become able to try to disbelieve the real world, just as if it were an illusion. On a successful saving throw against spells, nothing in the world can affect them. At 21st level, they can try to disbelieve even immortals and immortal level magic, but with a -6 penalty. Comments anyone? Now we have an outline of Bhuda (that we still must disccuss), does anyone care about helping me with Lao Zi and Confucius? Andre -------------------------------------------------------------------- >>John Yu<< Date: Mon, 24 Nov 1997 17:09:43 -0500 (EST) From: Shin Chyang Yu Andre Martins pontificated: > > Hi, > > We have been going slowly lately or does any of you think ours is a > lightning pace? I know I have been REALLY busy this year and unable to > contribute anything, but I hope to get the time for it now, even if it > will be slow. Same here. And I still didn't graduate on time. First of all, we probably should do a head count to see how many people still left on this group. I wrote something up regrading to Celestrial Court, Seelie Court, and Dragons a couple of month ago, but never quite find the time to finish it. I will try to finish it over the Thanksgiving and post it afterward. I have just scan through you posts. But right now, you have combined MBuddha and the first emperor into one figure. I'm not sure I like that. The selfish reason is that I was thinking to have a province that actually proscute Buddhist monks. This would make that difficult :) The more general reason is he was from India. I will get back to you with my thoughts when I have more time to read and think it over. Thanks. -- John Yu, scy2g@virginia.edu | UVa, Material Science Dept. |"Earth is too small and fragile a basket IPM Lab | for Mankind to keep all his eggs in." (804) 984-3789 | -- Robert Anson Heinlein -------------------------------------------------------------------- >>Andre Martins<< Date: Tue, 25 Nov 1997 00:20:31 -0200 (EDT) From: Andre Martins On Mon, 24 Nov 1997, Shin Chyang Yu wrote: > Same here. And I still didn't graduate on time. First of all, we > probably should do a head count to see how many people still left > on this group. I wrote something up regrading to Celestrial Court, > Seelie Court, and Dragons a couple of month ago, but never quite > find the time to finish it. I will try to finish it over the > Thanksgiving and post it afterward. Do it, I am eager to read it, even if not complete. If you don't manage to finish it, send what you have and let's keep this project moving, even if at a slow pace. > I have just scan through you posts. But right now, you have > combined MBuddha and the first emperor into one figure. I'm > not sure I like that. The selfish reason is that I was thinking > to have a province that actually proscute Buddhist monks. This > would make that difficult :) The more general reason is he was > from India. I will get back to you with my thoughts when I have > more time to read and think it over. Thanks. I know. But that was not a very important part, so we could change it, just by changing the Sphere under which Rohindarta regains his immortality. I guess Thought would also be apropriate and not require him to build a dynasty. Just send your suggestions. Andre -------------------------------------------------------------------- >>David K<< Date: Tue, 25 Nov 1997 00:02:58 -0500 (EST) From: Kaviyd@aol.com In a message dated 97-11-24 01:26:20 EST, acrmarti@fma1.if.usp.br writes: << One day, one pegasus (or any chinese mythical creature, maybe a phoenix, any suggestions?) descended into the palace and Rohindarta started to talk to him. >> How about a ki rin? -------------------------------------------------------------------- --------------------------------------------------------------------